made with quartz composer:)

29 12 2009





digital painting theory

28 12 2009

i was experimenting with CC effect unit, and i wanted to make the result more softer, more painting like.

the easy way was just to use blur like stuff, but thats not so nice.

but…

but after i had a terrible idea, lets try to involve the ‘optical flow’.

i dont want to describe optical flow with my own words so let me ‘copy paste’ the definition.

Optical flow or optic flow is the pattern of apparent motion of objects, surfaces, and edges in a visual scene caused by the relative motion between an observer (an eye or a camera) and the scene.

ok its very general, so lets focus on the specific one:

The Horn–Schunck method of estimating optical flow is a global method which introduces a global constraint of smoothness to solve the aperture problem.

Master Vade (now we know he is jedi) was the hero, because he made the QC version. The original one is coming from Andrew Benson. And iam very happy to use it!





important notice – g_p_g

25 12 2009

i forgot to mention something:

-if you have more then one file in the media folder, you can use the right arrow to step the images, down arrow to step the movies and left arrow to step the patterns. 

(the pattern stepper  is just step inside one brush collection, the left arrow load another collection)

-corruption mode is not working i will correct it soon

– you can adjust the scale of the pattern with the ‘scale_pixelator’





g_p_g update

23 12 2009

I made an update for g_p_g, with more effects, modes, corruption mode. pattern generators, picture input and many more.

i will write more detailed instruction soon, for now just a readme file.





particle studies

15 12 2009





light painting

12 12 2009

After i (re)found my tablet, restarted to work a bit with curly code effect ‘unit’. Experimenting with double feedback and so, i found this kind of structure.

So i made a small patch, working like this:

1.  draw some points with the tablet

2. offset the points with the tablet upper and lower button

3. slow down the offset with a button

4. clear with another one

easy.

if anyone wants to try , i can share as an application.





patch no. 124

11 12 2009





how to generate corruption

3 12 2009

 its not a political post.
yesterday i was working with the glitch stuff and i got an idea. Long time ago, when everything just started to be, some early computer musicians made glitchy effects just simply manipulatong the sound loop as a file, they opened in different text editors and changed characters or whatever.
what is if this receipt working with images as well?

with the great kineme file tools, i was able to open files as a string, and manipulate couple of characters, and then save them.

i tried with ‘mov’ files as well but nothing happend, but the compressed ‘tif’ files are reacting more better to the characters hacking:





g.p.g. update soon

1 12 2009

After sharing the second alpha version and let the folks play with my toy, i found this very nice video from m~fischer.

 


The ‘creativeapplications’ site, wrote a nice review with  a small demo video. After all iam totally motivated to continue my experimentz with realtime glitch generation, and sharing my results (the applications), so here is a couple of new screenshots from the upcoming version of g.p.g. .3 alpha.

picture loader:

pixelator mode:

line generator (working with mouse control):

datamosh:

triangle mode:

improved pixelnoizz effect:

 

so, just a couple of days, and will be available.