CurlyCode- Screenplay

15 04 2011

Screenplay event is over, it was a great success. Lots of guests, good vibration and sometimes not enough space for seating. We started with a solid podium discussion at 3pm and finished with a solid after party at 3am, but between total craziness.

podium discussion (from left to right: me, Mia Makela, Sandra Neumann, Aude Francoise, Yro, Can Togay) on the screen Mr Greenaway.

At the begin of the night i played my CurlyCode performance with the live music of Anorganik.

and here is a quick edit of the performance:





CurlyCode performance

6 04 2011

This will be the first official performance with my 3d realtime drawing application. I started this project 2 years ago, but now iam making an improved version with several new additions.

the performance takes place during the screenplay event this saturday.  Music made by one of the earliest hungarian electronic musician, who lives in Berlin as well (Gabor Deutsch -Anorganik,Raster)

CurlyCode links:

https://pixelnoizz.wordpress.com/category/curly-code/

Screenshots from the beginning.

Creative application article

and here is the first video presentation what i made with CC.:





roBOt.02 -first part

22 09 2009

Yes, its happend. A well organized festival, with many nice people, in a very nice town, in a very nice place. It was a pleasure for me.

IMG_0186

I made serpendity A/V twice (first day one and second day earlier one),  workshop and a small vjing as well. The details about the festival will come later, but for now a couple of screenshots, because i was able to test CurlyCode with triplehead (thanks Ilan).

Picture 53Picture 55Picture 56Picture 57Picture 59Picture 60Picture 61Picture 62Picture 63





CC Statement

28 08 2009

 

CurlyCode
-statement.
After having presented my software at the event named Share.Berlin (thanks Tofa and Ilan for the possibility), and talking to a few people i decided to write the followings as a statement.
1. CurlyCode (CC) is a non commercial software. It is a media art project of mine.
2. CC is the realization of my way of thinking and visualizing. The let people to acces to it or use it is like a giving a piece from miself.
3. CC is a very complex 3D, realtime drawing application, with several drawing effects (some of them are audio reactive) , shaders, and postFX-s.
4. CC is BlackandWhite or greyscale now.
5. CC allows you to make a gestural expression of the influence the music made in you.
6. CC is the most direct relation with screen via tablet.
7. There are no complicated interfaces, just the keyboard and 8 knobs or faders or iphone.
8. CC engine is ready and will not be chaged until i goin’ deeper in Quartz Composer 4., but i will add some more effects and shader, to multiply the number of the combination.
9. CC is very similar to me. Curly and sometimes very chaothic.

 

CurlyCode

-statement.

cc2

After having presented my software at the event named Share.Berlin (thanks Tofa and Ilan for the possibility), and talking to a few people,  i decided to write the followings as a statement.

 

1. CurlyCode (CC) is a non commercial software. It is a media art project of mine.

2. CC is the realization of my way of thinking and visualizing. The let people to acces to it or use it is like a giving a piece from miself.

3. CC is a very complex 3D, realtime drawing application, with several drawing effects (some of them are audio reactive) , shaders, and postFX-s.

4. CC is BlackandWhite or greyscale now.

5. CC allows you to make a gestural expression of the influence the music made in you.

6. CC is the most direct relation with screen via tablet.

7. There are no complicated interfaces, just the keyboard and 8 knobs or faders or iphone.

8. CC engine is ready and will not be chaged until i goin’ deeper in Quartz Composer 4., but i will add some more effects and shader, to multiply the number of the combination.

9. CC is very similar to me. Curly and sometimes very chaotic.





Curly Code is my secret weapon

24 08 2009

Its time to talk a bit about “curly code”.

curl3

When i started my deeper adventures in the world of generated forms and structures, one of my idea, lets say desire was to build an application up, with the ability of freehand drawing in a 3 dimensional space, to animate those drawings, using as a performance platform or just to render some nice looking stills out.

The first results were very geometrical, drawings without traces, i mean  a direct gestural drawing, made by a human hand.

s24

Playing a bit more with the line movements, its started to be more human made, more natural. But in a certain point i just trapped. I felt like being in a technical dead end. i made several researches about processing and i have tried other generative softwares, how those are able to reproduce a quasi same result.

s34

The research was a good point to go forward, or how to say… make a very important experiment, with the digital line, by my hand. and i started to involve some characters and figures.

s48

I’ve liked the result and i tried to involve some colors and forms, but my world became very organic again. At this experiment i used 2D graphics, with many repetitions, rotating, transforming.

gre4

At this point i stopped my work  and left it as an unfinished experiment. The first real result was the “.get control”, and this screenshot.

But today i just picked the project up again and was thinking how to continue. Made some screenshots with more improvements and succeed to rewrite the root of the project.

Picture 118

and yes the new QC will open some more possibilities how to go forward. I’ve made some tests:)

for more screenshots, please check my flickr page, oh and yes! why the name is “curly code”. The answer is not so complicated…