failed memories, the 4th selection

12 11 2013

Here is a new selection from my ‘failed memories’. I have been starting to experiment with new solutions, like the ‘augmented portraits’.

coper_8

 

In these images I apply the notion or phenomenon of „ lack of time”. When I started to develop the ‘Failed memories’ series, my intention was to examine and involve  the notion of time as a factor into my images. To put it more simple, to visualise the factor and importance of time in the mechanisms of the memory, as  without time there is no memory.

dorasflame

I wanted to create an algorithm which needs time to modify the image. More precisely in memory (=image) the traces of the passing of the time is visible. The characteristics of the feedback memory is attempted to be visualized, as it can be told that the process of melting is really similar sometimes, creating linear like visual elements. This is how I imagine the passing of the time in the operation of the memory.

Of course i’am working on some ‘classic failed memories’ compositions, here is a small preview:

murphy2

 

Murphy, the story of a fireman: Murphy was the best fireman in the city, he stopped all the fires, until one day there was a fire in his mothers house… 

astronauts

Jack and Jacob were friends for a long time. they spent their childhood together, they went to the same school, and finally they both became astronauts, but… but there was just one place left in the spaceship. 

 

neilandperry

 

Neil and Perry aka the crossderessers

 

The full series are here and here.





Failed memories- getting closer

8 08 2013

solidafternoonsm

Solid afternoon.

 “These friends discussed Metaphysics all that afternoon, the discussion was too theoretical, so their memory was modified in a physical way.”

 
 

Here is the second collection of my “failed memories”, this time i used more geometrical modification and some fragmented glitch algorithm and less random fragments. Iam trying to concentrate more on the narratives and use the past stories of my own family to create these stories.

 
 

steinsfear_1

 
 
 

Mr Stein’s fear
 

“He was a solid, well situated simple man. He went to church every day, when it was necessary. But one day he realised that he has doubts. “

 

evasglamour_2

 
Eva’s glamour
 

“One day she wasnt able to drink water anymore, just champagne. But from the bubbles which is highly consists in the chaimpgne she become paranoid.”

 

samuelswar2

 
 
 

Samuels war.
 

“It was his war or her fiances war, doesnt matter right now, because he didnt come back anymore.”

 

The full collection is here.

 





from Pompidou with glitches

7 08 2013

Last week i was able to visit Center of Pompidou and see my creation in the show. It worked well, its time to think about the future of touch.GL.

Here are several images of the kids who visited the show at the last day.

1091111_609757009046202_1762235232_o 1084935_609756965712873_629304121_o 1093861_609756982379538_1450711376_o 1078632_609756775712892_1008878488_o 1097095_609756532379583_1633749926_o 1074559_609756489046254_1687783335_o 1073231_609756429046260_1848771059_o 1102533_609757675712802_760040234_o 901100_609757539046149_662913443_o 1102599_609757215712848_1549150162_o 1097093_609757219046181_79664232_o





Touch.GL vs. failed memories

4 07 2013

cheng

Iam experimenting with touch.GL and Failed Memories. Here are the first results. What i really like, is the way how i can have direct acces to the  composition, i mean i can use my own fingers to place the image errors. In the code i used many random parameters, so these compositions  are all unique, there is no undo and option to create the same transformation again. This is why i think touch.gl is a good tool, because iam spending more and more time to work on the composition side.

twofriends_2

wayne and joseph

“this memory was captured in 1976 when wayne and joseph decided to remain friends for the rest of their life. Unfortunately Joseph became unstabile and decided to stop all the relations with the external world. This transformation shows, how his memory changed after this crisis. “

billysbadprofile

the story of billy





touch.gl goes to Pompidou

1 07 2013

My latest creation is exhibited in the Centre of Pompidou (Paris, France), during the show called DigitART organised and curated by Abdel Bounane.

here is a small video demonstrating the basics of touch.GL

This is my first piece developed specially for mobile device and i have to say i enjoyed every part of it. The app is not finished, because some functions are still missing, which i would like to implement in the next couple of weeks (directly post compositions to web gallery, animated gif writing etc.)

Screenshot_2013-06-27-00-37-08 Screenshot_2013-06-27-00-29-39 Screenshot_2013-06-25-23-32-42 Screenshot_2013-06-19-18-22-29 (1)

 

Touch.GL- glitch art app. for android based mobile devices, utilising P5glitch library, with the kind help of Kelemen-Eordogh family.





processing- not that pain

8 06 2013

Iam preparing for the next show, which takes place in Paris really soon, and i need to develop something for android tablet, so i picked up my processing knowledge (not that much), and i started to develop something like a glitch drawing application.

touch_gl2

touch_gl3

The basics of this project is my earlier work which wasnt published yet. In this version the generative elements are more stronger, but i keep some possibility to manipulate portraits as well.

1

I have to say processing is difficult, but isnt that pain which i expected. There are many ways to generate glitch and artifact, P5glitch library is really helpful, and some really smart people already wrote many smart codes. At the end i put real data bending function as well.

touch_gl4

there is no final title of this app i call it “touchGL”, but the concept is pretty easy, i  let the users to create, manipulate own glitch compositions with different gestures.





The Computer will run and my bird will fly…

9 05 2013

Glitch_Program_2013_nb-1

When i have been begining to develop my birds and creatures, i did not think about the physical aspects of my work. Maybe i was waiting to a small “push”. But i got this support soon, from a fantastic curator, Nora O’Murchú. She invited me to exhibit on the show called “Run Computer Run” which takes place in Dublin.

here is a small text about the idea behind my work:

Creatures Creatures were created two years ago from artifacts. Creatures with human or animal-like outfit, though they are nothing else but well structured artifacts.

 Artifact The notion has multiple meanings. In my case it is interpreted as a technological and an archeological notion. All my artifacts are based on a collection of virtual errors. If these errors are rearranged, new forms are expected to be resulted, that could be considered as byproducts. The new forms are created by a human (by me), however, through a technological process. Due to their human or animal-like forms those humans who are watching them, are guided back to the real world. (This is the archeological aspect of the artifact.)

 Technology My technology is based on code, nodes, virtual digital technology. Usually I experiment with controllable random forms, i.e. with random artifacts. The result of the virtual digital technology will be always a computer artifact (digitally printed or screened two dimensional surface). To step forward (toward the state of the archeological artifact), this dimension should be left behind.

 Hello World This is the exit from the virtual world. There are many possible ways of becoming real: real can be experienced physically, measured in a real space with its dimension, surface, colour, shadow, reflection, odor, or touch. An automatized, “without human process” way (3D printer for example) could be used, too, but it doesn’t lead to an artifact in its archeological sense. What is need is to use my senses, hands and skills to form or shape the object (based on the computer’s artifact).

  Object This is the final result, made of material (stuff), built by me, hanging there as a bird (hanging as the gravity effects it). The object is exposed to light, inducing shadows. It is there, it is real, it is transubstantiated into an archeological artifact. The form is completely figurative.

 

sk4

 

this is the first sketch, the installation right now under realisation, i will post few images soon…

article_td

article_td2

 

 





Disturbed gradients

3 05 2013

gradient_1

Simple gradient studies. I have been experimenting with different methods, how to use a simple (2 components) gradient to generate more complex structures.

gradient_2

Please Click on this image to see the full size (there is a really disturbing vibration) and use the magnify.

gradient_5

Please Click on this image to see the full size (there is a really disturbing vibration) and use the magnify.

gradient_6

(this one is not vibrating)





Failed memories- digital collages and glitches

10 12 2012

mrandmrssanday

mr and mrs sanday

beautiful sunday with the sanday family. They were a young and solid pair, but the geometry of their feelings are changed a lot during the years.

I have been starting to rethink my concept with glitch art, and how i would continue to develop my works. I have been starting to create  pseudo narratives, based on old photos (most of them are unknown family photos), adding my different digital glitch processes. The basic idea is how to recode (decode) the meaning of the memory and how it can work together with my generated failure and pseudo narrativity.

storyofmrwolf

story of mr.wolf

one day mr wolf wrote down too much numbers. when his memory was decoded the same numbers somehow modified his fragments.
The question is how our memory works, when we see a picture (photo) we are able to remember to the details, but only for short period. In long term we  start to loose parts of the details and instead of these lost fragments we fill the gaps with our self generated memories, memory fragments. A bitsimilar how the video cards functioning (PBO, memory glitch).
alldogs

alldogs

Do All Dogs Go to Heaven? Will Our Pets Be With Us in Heaven?
This kind of digital images are not connected directly with the glitch art, or lets say the glitch (image error, artifact, failure) not on the focus. In this case i would consider this process as a “non orthodox” glitch process. Iam still using my own code and methods, but meantime i need to use an image editor to isolate the foregrounds and the backgrounds. If i see from this point i can get more options to play with the composition.
mrczettel

mrczettel

mr. czettel found his skin full with his own memory fragments. But his moustache is still clean. Thanks g.d.
But right now iam just improving my existing codes to be able to achieve more specific result with the compositions and iam searching for the optimal inputs (photos).
If you have any family photos which you would like to see as a failed memory of mine, please dont hesitate to send me here:
pixelnoizz at gmail.com
the full collection is here.
cucusisters

cucusisters

cu-cu sisters are sharing everything.




face-scapes

2 05 2012

In the last 3 weeks i was experimenting with different feedback based face distortions. Here is a small preview: