processing- not that pain

8 06 2013

Iam preparing for the next show, which takes place in Paris really soon, and i need to develop something for android tablet, so i picked up my processing knowledge (not that much), and i started to develop something like a glitch drawing application.

touch_gl2

touch_gl3

The basics of this project is my earlier work which wasnt published yet. In this version the generative elements are more stronger, but i keep some possibility to manipulate portraits as well.

1

I have to say processing is difficult, but isnt that pain which i expected. There are many ways to generate glitch and artifact, P5glitch library is really helpful, and some really smart people already wrote many smart codes. At the end i put real data bending function as well.

touch_gl4

there is no final title of this app i call it “touchGL”, but the concept is pretty easy, i  let the users to create, manipulate own glitch compositions with different gestures.

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