Disturbed gradients

3 05 2013

gradient_1

Simple gradient studies. I have been experimenting with different methods, how to use a simple (2 components) gradient to generate more complex structures.

gradient_2

Please Click on this image to see the full size (there is a really disturbing vibration) and use the magnify.

gradient_5

Please Click on this image to see the full size (there is a really disturbing vibration) and use the magnify.

gradient_6

(this one is not vibrating)

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animated gif -remixes

18 05 2012

This post is about quartz composer and animated gifs. Here is the story:

1. couple of days ago i saw this post. The author says: “But this seems to be a bit harder as QC doesn’t support Animated GIFs either.” i started to think about that but after i needed to do other stuff. But fortunately i was not alone with this problem.

2. that afternoon lov from coge, wrote me, he had a strict idea about how to solve this problem and he made a small presentation. Let me paste the video here. (and he used my gifs-thanks:)

3. after that i was thinking about the frames. Because animated gif contains frames, but these frames are more like images with time delay. Here you find more information about gif.

So my question was (and lov gave me the answer to that question as well): is it possible to import gif files to quartz composer, but as a sequence of frames (structure)? Here is the default solution:

Pretty simple, and from this point we can animate gifs with linear speed or random or whatever. But there is a small ,tiny problem. If we would like to use the patch for more complex projects, we need to be able to load files without the “image loader”, because the image loader will store the file inside the composition and there is no real input field option for the image (no input splitter for example). So i was looking for other solution and i found it.

this patch is using some commercial, third party components, thats the reason why iam not going to upload it. But on the image you can see everything.

This gave me an impulse to sit and remix some of my gif animations. Result is here. Iam really up to make a pure, animated gif based visual performance. Iam so excited:)





face-scapes

2 05 2012

In the last 3 weeks i was experimenting with different feedback based face distortions. Here is a small preview:





Birds and others

24 01 2012

 

Half year ago i started to work with broken 3d forms and artifacts. I used many different parameters for the animation, and i got a random result, it was like a bird. After half year when a friend of mine mentioned this image i reworked that project and i started to generate directly birds. The animated versions you can see on my “anigif” site.

 

and a reindeer…

and a dead dog (not so optimistic closing image, sorry for that)

 

 

 





pixel clown…

25 08 2011

 

Iam experimenting with different image processes (quartz composer + databending+extrafile).

more examples are here.

please click on the image to see the animated version.





animated gif

25 05 2011

I have started to play with animated gifs and 3d glitches. Few results are here:





what a difference- with generative content

6 05 2011

I just updated my ‘what a difference’ project with some generative content and more random values.

At the final feedback i put a simple transform to push the translation horizontally.

See the demo video here: