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Tags: quartz composer, glitch, generative art, glitch pattern, generative glitch, glitch art, animated gif, artifact, generative pattern
Categories : antidesignzz, LowTech, workzz
Iam preparing for an exhibition in Hungary at the end of September. I will show some digital prints and animated gifs. Basically its just a couple of triangles generating an artifact. In a certain setup this artifact is totally controllable and i was able to play with some more parameters. The result is more like an optical vision, but the artifact is enough deeply present to break the perfection of these images.
All are animated gifs, please click them:
and here is a video:
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Categories : antidesignzz, LowTech, xperimentzz
I was in the middle of a ‘big pattern making process’, when Kim Asendorf asked me to visualize one of his glitchy audio track. So i made the patterns audioreactive and rendered out several versions. This one is a beta version with Kim’s sound, and here are different pattern versions from the same patch. This time i didnt use PBO or any other kind of video memory glitch, just a well hacked core image code, with the right pattern table, and before that some really simple transformations. The input is always a video loop.
please click on the pictures to watch the animated versions:
thanks Kim for the opportunity:)
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Tags: glitch, loop, visual samples, vj
Categories : antidesignzz, LowTech
I made some video loop samples from my pattern-glitch stuff. I dont do to much vj activity these time, but this stuff will fit in the next live visuals.
here is a small preview:
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Tags: coge, glitch, quartz composer
Categories : LowTech
I tested COGE today morning (happy beta tester life), everything went fine, tested the built-in OpenEmu player, ( and of course Vade’s special glitch ROM) and worked well. After it just quit, and i needed to make some graphic works (i dont like it), so i started a graphic editor (not Ad.be) and voila i was able to produce this random glitch.
Very carefully i made some transformations and rotations, so i had some parameters to play with.
Well, this is just a correction or definition of the glitch:
A computer glitch is the failure of a system, usually containing a computing device, to complete its functions or to perform them properly. It frequently refers to an error which is not detected at the time it occurs but shows up later in data errors or incorrect human decisions. While the fault is usually attributed to the computer hardware, this is often not the case since hardware failures rarely go undetected.
Its a kind of movement nowdays, artist producing glitch (or producing this kind of failure). There are several groups collecting glitchy images:
Or Vade, mentioned above, who is writing kind of video generators, utilizing the fragments left in the videocard, to rebuild picture structures.