This post is about quartz composer and animated gifs. Here is the story:
1. couple of days ago i saw this post. The author says: “But this seems to be a bit harder as QC doesn’t support Animated GIFs either.” i started to think about that but after i needed to do other stuff. But fortunately i was not alone with this problem.
2. that afternoon lov from coge, wrote me, he had a strict idea about how to solve this problem and he made a small presentation. Let me paste the video here. (and he used my gifs-thanks:)
3. after that i was thinking about the frames. Because animated gif contains frames, but these frames are more like images with time delay. Here you find more information about gif.
So my question was (and lov gave me the answer to that question as well): is it possible to import gif files to quartz composer, but as a sequence of frames (structure)? Here is the default solution:
Pretty simple, and from this point we can animate gifs with linear speed or random or whatever. But there is a small ,tiny problem. If we would like to use the patch for more complex projects, we need to be able to load files without the “image loader”, because the image loader will store the file inside the composition and there is no real input field option for the image (no input splitter for example). So i was looking for other solution and i found it.
this patch is using some commercial, third party components, thats the reason why iam not going to upload it. But on the image you can see everything.
This gave me an impulse to sit and remix some of my gif animations. Result is here. Iam really up to make a pure, animated gif based visual performance. Iam so excited:)