more glitch 3d structures

21 08 2009

Forms, deforming and texturing by generated glitches. No shader was used this time.

I tried to put in my vj set but vdmx just gone very slow (normal render speed in QC is 60 fps).

Picture 51

Picture 55

Picture 56


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23 08 2009
.lov.

And what about the speed if you using CoGe? 🙂

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