disturbing your shader

15 08 2009


Its just some new artificial glitch producing, with the blend modes and textures. Some of my results are more than fun, according to the concept of generative surfaces with generative textures.

The way to put sound analyzzis and several parameters is awesome.

Picture 49

The concept of the experiment is to research this kind of sculpture like forms, distorting without shader as much as possible and use the shader in a non normal way, i was searching how i can modify the shader, where i can write an unexpected mathematical expression with incredibly non sense number and so get the temporary result like a fix, reproducible result.

Picture 55

Picture 59

Video demo is on the way, sound will be generative as well, taking place on my destructured performance.





Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: