Its just some new artificial glitch producing, with the blend modes and textures. Some of my results are more than fun, according to the concept of generative surfaces with generative textures.
The way to put sound analyzzis and several parameters is awesome.
The concept of the experiment is to research this kind of sculpture like forms, distorting without shader as much as possible and use the shader in a non normal way, i was searching how i can modify the shader, where i can write an unexpected mathematical expression with incredibly non sense number and so get the temporary result like a fix, reproducible result.
Video demo is on the way, sound will be generative as well, taking place on my destructured performance.